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  • Georgia Geddes

Release Delay

Hey all, unfortunate news. Sadly, we have to push back release to Monday the 19th of August. We had the final build for Escape Architect in for review with Steam and we only got the feedback this morning. Unfortunately they failed us because of a few issues, one of which is completely unbelievable. The first is that there was a setting that wasn't correctly set up and which we could have easily fixed and still released on time if this was Steam's only issue.


However, they also said that the tutorial wasn't recognisable enough and that they couldn't complete the Science Fiction level because they couldn't leave the first room. Yes, you read that correctly. One of the reasons they failed us, was that they couldn't figure out the solution to a puzzle in an escape room game. So we are having to do a fair amount of work and partially input the hint system that was going to be part of the first patch in September.


It's an unfortunate situation, and admittedly we shouldn't have been cutting it so close, but we are doing everything we can to get the game out as soon as we can. Thank you for bearing with us while we address all of the issues.

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